| 1 | The BarrettHand has several control modes: |
| 2 | |
| 3 | * Torque (MODE = 2, TSTOP = 0) - You can stream torque commands to each |
| 4 | of the four motors (or any subset) while receiving joint position |
| 5 | feedback. The actual torques applied at the finger joints are only |
| 6 | loosely related to the commanded motor torques because of the large |
| 7 | amount of friction introduced by the worm drives. If you want to use |
| 8 | torque control, you should implement your own higher-level control |
| 9 | wrapper around the torque (using position or velocity). You must also |
| 10 | keep track of the finger speeds, motor temperature, and joint limits |
| 11 | yourself to prevent damage to the BarrettHand. We recommend an update |
| 12 | rate of at least 200Hz to maintain smooth motions in this mode. |
| 13 | |
| 14 | * Position (MODE = 3, TSTOP = 0) - You can stream position commands to |
| 15 | each of the four motors (or any subset). The BarrettHand will attempt to |
| 16 | reach the desired position instantly using its PID gain properties KP, |
| 17 | KD, and KI. You must not give the BarrettHand a set of positions that is |
| 18 | too far from the present position or else the controller will go |
| 19 | unstable. You should write your own position profile generator and use |
| 20 | the encoder positions as feedback. We recommend an update rate of at |
| 21 | least 50Hz in order to maintain smooth motions in this mode. The |
| 22 | BarrettHand is aware of its own joint stops in this mode and will not |
| 23 | let you drive the fingers past their joint stops. However, you must |
| 24 | limit the finger velocities with your own controller. |
| 25 | |
| 26 | * Velocity (MODE = 4, TSTOP = 0) - You can stream velocity commands to |
| 27 | each of the four motors (or any subset). The BarrettHand will maintain |
| 28 | the previously sent velocity until a new velocity command is received. |
| 29 | The BarrettHand is aware of its own joint stops in this mode and will |
| 30 | not let you drive the fingers past their joint stops. The BarrettHand |
| 31 | will also limit the max finger velocity in this mode (to property MV). |
| 32 | There is no minimum recommended update rate, so this mode works well for |
| 33 | high-latency applications. |
| 34 | |
| 35 | * Trapezoidal velocity profile (MODE = 5, TSTOP = 1) - You can send |
| 36 | discrete target endpoint positions (property E) to each of the four |
| 37 | motors (or any subset). The BarrettHand will generate its own |
| 38 | trapezoidal velocity profile to accelerate from its present position |
| 39 | (using ACCEL) until it reaches max velocity (MV), then it will |
| 40 | decelerate to reach the target endpoint position at zero velocity. You |
| 41 | should not stream positions in this mode. This mode is intended for |
| 42 | discrete motion commands separated in time, usually several seconds |
| 43 | apart. The BarrettHand is aware of its own joint stops in this mode and |
| 44 | will not let you drive the fingers past their joint stops. The |
| 45 | BarrettHand will also limit the max finger velocity in this mode (to |
| 46 | property MV). There is no minimum recommended update rate, so this mode |
| 47 | works well for high-latency applications. However you should not send a |
| 48 | new endpoint value until the present motion is complete. The MODE |
| 49 | property of each finger will drop from 5 (TRAP) to either 3 (POS) or 0 |
| 50 | (IDLE) when the motion is complete. If the HOLD property is set to 1, |
| 51 | the MODE will drop from 5 to 3, and the finger will actively hold |
| 52 | position at the end of a trapezoidal move. If the HOLD property is set |
| 53 | to 0, the MODE will drop from 5 to 0, and the motor will be able to move |
| 54 | freely at the end of a trapezoidal move. The HOLD property is especially |
| 55 | applicable to the "Spread" motor as it is driven by a backdrivable spur |
| 56 | gear instead of a non-backdrivable worm gear as is found in the finger |
| 57 | motor drives. |